Hi,
As for 3Lateral - they are produce absolutely different kind of things (there is much difference in polycount, as I can see for example - more cinema stuff than games IMO), and there are many of such competitors for me in this way(DAZ, iClone, Adobe Fuse, even MakeHuman…), but I’m going to run for one’s money after all.
As for shaping features - my system will be even robust as in games aforementioned. Cosmetics features were pretty boring stuff for me, but without them whole system will looks uncompleted, I think. I’ll try to show shaping features in next video as soon as possible.