Sorry that I didnt make this clear. I didnt buy this asset yet, because I am hesitating due to the above mentioned thing. Let me clarify this a bit more:
When you change your male character to it’s idle pose (where it holds a weapon in one hand), it kind of looks unnatural, as if it’s stretching its head out or as if its buckling a little
I think you can see it most clearly right here, at this second (3:52): [UE4] Character Creator - Create custom character in Unreal Engine 4 - YouTube
So I wanted to see examples of this character with different animations (prefarably the ones from kubold) in order to know whether the issue is the rig or the animations.