Character Creator 3 to ue4 Appearance Problem

When I import to unreal engine 4 it comes with 5 material slots and the textures I export separately (base, normal, AO, olcusion, spectacular, roughness and matalico), I create the materials for each body part, head, arms , trunk and legs including slots for clothes, I add their textures to the correct pins with force parameters and still put effects on the materials to improve the look but it doesn’t work, the character remains different,