Character Collision isn't working

Hi all, so I have a 2d character with a flipbook component and capsule component but when i set the capsule component to block all, my player still goes right through the object that is also set to block all. When I set it to overlap I get my overlap function printing but I want to use blocking volumes to constrain my character. I am out of ideas for what to do, can anyone help please?

You may want to add the collision box to the tile set as explained in

The entire playlist can be found…1EwYcZSR7ycD9h

I also tried this but there is still no collision but thanks anyways