The issue I have is that the character collision capsule clips through objects if you are standing still against a wall and crouch. Here is what I’m talking about:
The collision capsule clips through objects and as soon as you move the character it snaps back to a position where it doesn’t clip.
I have it set so that the collision capsule expands when you crouch to better fit the character shape. Is there a way to force collision updates for a certain time (e.g. when the you crouch) or some way to prevent it from clipping through stuff??? Pls help
(And the collision on the shelf in the picture is a 100% correct, I know it’s not that.)