I’m very new to Unreal and am trying to get something up and running on the HTC VIVE using an xBox Controller for navigation.
I’m using a Character Blueprint to enable the navigation and have placed it in my scene in the same location as the player start point.
My issue is that, when running the file, the start pos is either on the roof of my enclosed scene or under the floor of the enclosed scene, not IN the enclosed scene.
I’m thinking that this could be some sort of collision detection issue, with a really simple solution that I just can’t see due to my lack of knowledge.
Thanks in advance.