Changing the players camera view to one in a different blueprint

I want to change my players view, so that on begin play, the character sees the view of a camera component inside an actor that is a car driving into a scene (so he would be sat in the car) When the car arrives the player spawns in a new location. I just want to know how I change the view to the car whilst it moves in as its in a separate blue print and not in the character blue print.