Changing Movement Mode of one character affects other characters

Sorry, I’m not going to be much help in this area. However, you could really make one unique game with those “features” :slight_smile:

Found this on answerhub, but it’s yet unanswered: https://answers.unrealengine.com/questions/391306/how-would-switch-between-multiple-characters.html

Edit: Also found this, which might be worth checking out: https://answers.unrealengine.com/questions/128192/how-to-make-the-character-keep-falling-when-not-po.html