Hello forum!
I’m working on a menu to expand ones “shelter” within a game that I’m playing around with.
Here’s the concept:
The user can build various shelters.
Whenever a shelter has been build, the user gets the option to press “E” on the shelter.
Pressing “E” takes the user to a shelter menu.
The shelter menu is seen from above, and they can now build other components within their shelter.
Difficult to explain, so I’ll show you some images instead:
Shelter has been build:
Whenever the user presses “E” on the building, the camera should move here:
I thought of adding a camera component within the “SmallHouse” blueprint, but can’t get this to work, though I’m using the “Set View Target with Blend” node.
The character should NOT move together with the camera, ie. using a NEW camera instance.
Any help appreciated, thanks!