# Changing between window types

**URL:** <https://forums.unrealengine.com/t/changing-between-window-types/427916>\
**Category:** UI\
**Tags:** unreal-engine, options, UE4, Blueprint, question, UMG\
**Created:** [June 22, 2018, 2:55pm UTC](https://forums.unrealengine.com/t/changing-between-window-types/427916 "2018-06-22T14:55:09Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![shotty46290](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@shotty46290](https://forums.unrealengine.com/u/shotty46290)\
**Post date:** [June 22, 2018, 2:55pm UTC](https://forums.unrealengine.com/t/changing-between-window-types/427916/1 "2018-06-22T14:55:09Z")

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I am trying to create an options menu, and I am trying to get the player to be able to choose from windowed mode, borderless window, and full screen. The thing is it’s not changing.

 ![245099-windowtypechanging.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/8/4/b840ba5f7f35d87e2cedf1b5c31834fea17dec4d.jpeg)

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**Author:** ![domridley\_affari](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@domridley\_affari](https://forums.unrealengine.com/u/domridley_affari)\
**Post date:** [June 22, 2018, 3:10pm UTC](https://forums.unrealengine.com/t/changing-between-window-types/427916/2 "2018-06-22T15:10:20Z")

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Just an idea, in project settings\>description there is a tick-box ‘Use Borderless Window’. See if you can expose this parameter so your user has control. Also, have you tried to package your project and try it there?

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**Author:** ![shotty46290](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@shotty46290](https://forums.unrealengine.com/u/shotty46290)\
**Post date:** [June 22, 2018, 3:20pm UTC](https://forums.unrealengine.com/t/changing-between-window-types/427916/3 "2018-06-22T15:20:22Z")

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Yeah I have ticked it in the project settings, but there is no way for to expose it. And yeah I have packaged the project no matter I change to windowed, windowed full screen, or fullscreen nothing changes. And the game always says you are in windowed full screen, even though its only 1280x720. I also just tried putting in scalability settings and they do the same. They do not update at all.

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**Author:** ![domridley\_affari](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@domridley\_affari](https://forums.unrealengine.com/u/domridley_affari)\
**Post date:** [June 22, 2018, 3:39pm UTC](https://forums.unrealengine.com/t/changing-between-window-types/427916/4 "2018-06-22T15:39:02Z")

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Have you tried an input followed by r.SetRes or/and r.FullscreenMode 0?

Alternatively try this tutorial:

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/4/3/a435e46b1e72d378f396b724a4d1e769b34bef32.jpeg "Blueprint Fullscreen Tutorial") ](https://www.youtube.com/watch?v=4mspoqw7vrk)

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**Author:** ![shotty46290](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@shotty46290](https://forums.unrealengine.com/u/shotty46290)\
**Post date:** [June 22, 2018, 3:45pm UTC](https://forums.unrealengine.com/t/changing-between-window-types/427916/5 "2018-06-22T15:45:34Z")

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Yeah I had tried setting screen type with getting current resolution and adding w, f, and wb nothing, just tried using r.FullscreenMode and still does nothing

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**Author:** ![shotty46290](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@shotty46290](https://forums.unrealengine.com/u/shotty46290)\
**Post date:** [June 22, 2018, 3:58pm UTC](https://forums.unrealengine.com/t/changing-between-window-types/427916/6 "2018-06-22T15:58:55Z")

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I even tried typing the commands, and the console says its updating, but the game never changes.

 ![245111-tofullscreen.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/1/f/11f4e9656e595004bdadf890d9201a94cdab1695.jpeg)

 ![245112-outoffullscreen.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/2/6/326ce51077629ece52997480259340fb0e1ce428.jpeg)

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**Author:** ![domridley\_affari](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@domridley\_affari](https://forums.unrealengine.com/u/domridley_affari)\
**Post date:** [June 22, 2018, 4:25pm UTC](https://forums.unrealengine.com/t/changing-between-window-types/427916/7 "2018-06-22T16:25:31Z")

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Try just ‘fullscreen’ instead, I think it’s been updated

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<div class="post-metadata">

**Author:** ![shotty46290](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@shotty46290](https://forums.unrealengine.com/u/shotty46290)\
**Post date:** [June 22, 2018, 4:36pm UTC](https://forums.unrealengine.com/t/changing-between-window-types/427916/8 "2018-06-22T16:36:45Z")

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alright finally fullscreen worked!!!  
Now the problem lies of switching between borderless or not
