Changing an Engine C++ Class

I’m working with just the regular editor that you download from the Epic Launcher. I’m trying to edit the Character class in the engine c++ content, and I can do this easily enough, but how do I recompile this code? Can I not recompile with the standard editor? Can I only edit engine content if I build from source from Epic’s GitHub page?

Hey DFILL450,

You’re correct, you can only edit engine content if you are building the engine from source through Github. The binary version from the launcher does not support this, as it is precompiled.

Have a great day