Changeable URL for MediaPlayer?

Hi there,

I have a scenario involving the MediaPlayer asset whereby the URL needs to be dynamically changed via Blueprints, in order to load different videos on demand according to game-play logic.
Seems like this is not possible?

I know a workaround might simply be to create multiple MediaPlayer assets with different URLs and then switch to the appropriate MediaPlayer during run-time, but unfortunately this isn’t feasible for my case since the URLs cannot be determined beforehand.

So any solution here?

Many thanks!

I just stumbled upon this question. For anyone looking at this, yes, the URL can be changed now by setting it in the media source asset, either via Blueprint or via C++.