Change version with 4.14.3 on 4.15.1

Another line that will likely cause an error:

if (Controller && Player == Pawn && (Player->GetActorLocation()) - GetActorLocation()).Size() < 300.f)

should be:

if (Controller != NULL && Player == Pawn && ((Player->GetActorLocation() - GetActorLocation().Size()) < 300.f))