# Change the coordinates of the photos

**URL:** <https://forums.unrealengine.com/t/change-the-coordinates-of-the-photos/1723192>\
**Category:** Asset Creation\
**Tags:** realityscan\
**Created:** [March 1, 2024, 8:34pm UTC](https://forums.unrealengine.com/t/change-the-coordinates-of-the-photos/1723192 "2024-03-01T20:34:42Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![OndrejTrhan](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ondrejtrhan/32/906565_2.png) [@OndrejTrhan](https://forums.unrealengine.com/u/OndrejTrhan)\
**Post date:** [September 18, 2024, 7:09am UTC](https://forums.unrealengine.com/t/change-the-coordinates-of-the-photos/1723192/10 "2024-09-18T07:09:21Z")

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OK, so from MRK file you can use these data to create the flight log:

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/0/9/9093705d68bb5c8ac6e83136eecd2f0469c7daba.png)  
But it is in WGS coordinate system. There you have position, elevation and their precisions.

You can try to use the solutions from this tutorial: [Tutorial: Banana Effect - What To Do If My Model is Bent](https://forums.unrealengine.com/t/tutorial-banana-effect-what-to-do-if-my-model-is-bent/790591)

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