# change text on actors widget when actor is spawned in

**URL:** <https://forums.unrealengine.com/t/change-text-on-actors-widget-when-actor-is-spawned-in/2705529>\
**Category:** Blueprint\
**Tags:** actor-blueprint, unreal-engine, question, Blueprint\
**Created:** [March 11, 2026, 10:26pm UTC](https://forums.unrealengine.com/t/change-text-on-actors-widget-when-actor-is-spawned-in/2705529 "2026-03-11T22:26:01Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Roaringleagend45](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Roaringleagend45](https://forums.unrealengine.com/u/Roaringleagend45)\
**Post date:** [March 11, 2026, 10:26pm UTC](https://forums.unrealengine.com/t/change-text-on-actors-widget-when-actor-is-spawned-in/2705529/1 "2026-03-11T22:26:01Z")

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I have a card actor and Card widget. The actor contains the widget. I want to change the widget text on the actor when it get spawned

widget script

 ![Screenshot 2026-03-11 172245](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/1/1/61126fcb3dee90674c9b6f34b7acdf7968c75f26.png)

Actor script

 ![Screenshot 2026-03-11 172031](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/6/f/16fb628d25f6c8bec901317c53410c07c1f3c02c.png)

![Screenshot 2026-03-11 171955](https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/3/9/5399e7e0c1bca91e6c854cb112132411f2f45a4f.png)

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<div class="post-metadata">

**Author:** ![Roaringleagend45](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Roaringleagend45](https://forums.unrealengine.com/u/Roaringleagend45)\
**Post date:** [March 12, 2026, 2:16am UTC](https://forums.unrealengine.com/t/change-text-on-actors-widget-when-actor-is-spawned-in/2705529/2 "2026-03-12T02:16:40Z")

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solution:

 ![Screenshot 2026-03-11 211506](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/4/2/642e31c700993b4df49419b352d5efdd315159a6.png)

I had to Construct the widget and set it to the widget component of the actor
