# Change pose but keep animations? \[Solved\]

**URL:** <https://forums.unrealengine.com/t/change-pose-but-keep-animations-solved/228902>\
**Category:** Character & Animation\
**Tags:** unreal-engine\
**Created:** [May 11, 2021, 11:16pm UTC](https://forums.unrealengine.com/t/change-pose-but-keep-animations-solved/228902 "2021-05-11T23:16:16Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![jmancoder1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@jmancoder1](https://forums.unrealengine.com/u/jmancoder1)\
**Post date:** [May 11, 2021, 11:16pm UTC](https://forums.unrealengine.com/t/change-pose-but-keep-animations-solved/228902/1 "2021-05-11T23:16:16Z")

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How could you change the arm and hand pose without having to create a duplicate of every animation? I need the hands to be more visible when the player is holding an item. Sorry if the solution is obvious; I’m new to Personna. 🕶

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**Author:** ![JaredTherriault](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jaredtherriault/32/1194499_2.png) [@JaredTherriault](https://forums.unrealengine.com/u/JaredTherriault)\
**Post date:** [May 12, 2021, 2:52am UTC](https://forums.unrealengine.com/t/change-pose-but-keep-animations-solved/228902/2 "2021-05-12T02:52:12Z")

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> **[Using Layered Animations](https://docs.unrealengine.com/4.27/en-US/AnimatingObjects/SkeletalMeshAnimation/AnimHowTo/AdditiveAnimations/)**
>
> Demonstrates how to blend animations together, in this case, a character that can move and fire a weapon at the same time.

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[iTween](https://forums.unrealengine.com/t/open-beta-procedural-on-the-fly-animation-in-ue4-itween/10472) : Free, smooth, procedural object animation  
[easyCSV](https://www.unrealengine.com/marketplace/en-US/product/b25b855096e74d088d7553ccbe4072f2) : Read data from any CSV and put them in an easy-to-access string map!  
[Runtime DataTable](https://www.unrealengine.com/marketplace/en-US/product/4c7c4f8d523f4c90b2e26d23502c526c) : Import and export game data to and from CSV or Google Sheets while your game is running!

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**Author:** ![jmancoder1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@jmancoder1](https://forums.unrealengine.com/u/jmancoder1)\
**Post date:** [May 12, 2021, 2:36pm UTC](https://forums.unrealengine.com/t/change-pose-but-keep-animations-solved/228902/3 "2021-05-12T14:36:26Z")

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Thanks @JaredTherriault. I guessed that it would involve something like that.
