# Change Matinee Length (bug?)

**URL:** <https://forums.unrealengine.com/t/change-matinee-length-bug/310015>\
**Category:** C++\
**Tags:** unreal-engine, question\
**Created:** [March 8, 2015, 8:15pm UTC](https://forums.unrealengine.com/t/change-matinee-length-bug/310015 "2015-03-08T20:15:54Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![BernhardS20](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@BernhardS20](https://forums.unrealengine.com/u/BernhardS20)\
**Post date:** [March 8, 2015, 8:15pm UTC](https://forums.unrealengine.com/t/change-matinee-length-bug/310015/1 "2015-03-08T20:15:54Z")

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Hello,

I followed this tutorial to change the length of a matinee:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

which says: “After zooming, you’ll notice two red tabs in the lower part of the timeline. These represent the length of the Matinee sequence. At the moment, they are positioned at 0.00 and 5.00 so this Matinee is 5 seconds long. You can change the length by grabbing the red tab on the far right and dragging it to the length you want your Matinee to be.”

I think it worked in the past, but now when grabbing the red tab, it will just disappear, or snap to 0 seconds.

I recorded this short video to show what I mean:

[![]( " - YouTube") ](https://www.youtube.com/watch?v=ClHG5sFOHno)

How can I turn it back to the way it was before?

Greetings,  
BernhardS

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**Author:** ![Reanimathor](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Reanimathor](https://forums.unrealengine.com/u/Reanimathor)\
**Post date:** [March 8, 2015, 9:26pm UTC](https://forums.unrealengine.com/t/change-matinee-length-bug/310015/2 "2015-03-08T21:26:03Z")

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Looks like a bug.

Did you try to do it with Snap turned off?

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**Author:** ![BernhardS20](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@BernhardS20](https://forums.unrealengine.com/u/BernhardS20)\
**Post date:** [March 8, 2015, 10:14pm UTC](https://forums.unrealengine.com/t/change-matinee-length-bug/310015/3 "2015-03-08T22:14:05Z")

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When I turn snap off, it works. Thank you!

I found this question, from July 2014 (?), which describes the same bug.

> **[Whats up with Matinee?](https://forums.unrealengine.com/questions/70969/whats-up-with-matinee.html)**
>
> Hi guys! One of the awesome features in UDK is the Matinee editor – It is super easy to use and very intuitive. I have found that the Matinee editor in UE4 is pretty unstable. I’d like to start this post in order to get the ball rolling on some...

That seems odd, that the bug is not removed after such a long time…

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**Author:** ![anonymous\_user\_c0687f281](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_c0687f281](https://forums.unrealengine.com/u/anonymous_user_c0687f281)\
**Post date:** [November 4, 2015, 10:58am UTC](https://forums.unrealengine.com/t/change-matinee-length-bug/310015/4 "2015-11-04T10:58:46Z")

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Can confirm this bug for 4.9.2. Cannot change length, it just instantly snaps to 0 (Snap setting is 0.1). After then, it doesn’t react at all anymore to clicks.

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**Author:** ![anonymous\_user\_cf6c6465](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_cf6c6465](https://forums.unrealengine.com/u/anonymous_user_cf6c6465)\
**Post date:** [July 6, 2017, 2:21pm UTC](https://forums.unrealengine.com/t/change-matinee-length-bug/310015/5 "2017-07-06T14:21:31Z")

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you are awesome!
