i need some help as i´m a super noob in blueprint coding …
I like to change a material on a mesh using the vive-controller.
I could imagine three ways of doing it:
- by overlapping a menu-button with the controller
- by overlapping a mesh with the controller
- by a menu attached on the left controller (like tilt-brush)
I made a test using the “info-boxes” from the blueprint-example content where i see a circle wich animates the border and shows some text inside it as soon as i overlapp them with the controller. It works pretty well in VR.