I’m new to UR4 and only a hobbyist combining my childhood dream of game design with my love for making DnD levels for friends…
My first project is a twin stick shooter. I want to replace the UFO it gives you with the UE4 mannequin.
I see already I will need to modify some of movement blue print to have it face properly but I can’t get the mesh to even change.
I can add it, where it sits on top of the space ship. And I’m pretty sure I have found the place I’d modify it. Place in blue prints where you have the thumb nail of the ship. But when I search for the man it doesn’t show up.
Going into area where it shows the ship with materials and such it has an option to swap meshes in one of the drop downs but it’s greyed out.
I’d appreciate if someone could point me in right direction for this. Would it be more simple to just create a new pawn and copy all the camera blue prints over?