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Change Camera Smoothly to Players Camera After Cutscene Ends

Hello Community,
My scene has entrance cutscene which is showing around first, then moves to player to give control to play, but, that transaction is a sudden. What I want to have is more smooth transaction while camera blending through player.
What I tried is :

  • Created event under cutscene which 2 3 frame left invoking set view target with blend by controller
  • In cutscene I just tried to put endpoint of cine camera to the player camera but I dont want this because its too workaround, but actually it wont work when I change players location on single inch.

That is not working sadly, any suggesstion will be super helpful. Thank you!