# Change C++ engine source location

**URL:** <https://forums.unrealengine.com/t/change-c-engine-source-location/465678>\
**Category:** Getting Started & Setup\
**Tags:** unreal-engine, question\
**Created:** [May 24, 2020, 10:30pm UTC](https://forums.unrealengine.com/t/change-c-engine-source-location/465678 "2020-05-24T22:30:07Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Kamyker](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/kamyker/32/1194621_2.png) [@Kamyker](https://forums.unrealengine.com/u/Kamyker)\
**Post date:** [May 24, 2020, 10:30pm UTC](https://forums.unrealengine.com/t/change-c-engine-source-location/465678/1 "2020-05-24T22:30:07Z")

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I have exactly same problem as in [https://issues.unrealengine.com/issue/UE-57133](https://issues.unrealengine.com/issue/UE-57133) that was marked as “Cannot Reproduce”.

I’ve installed Unreal through Epic Games Launcher, with Editor Source and symbols selected. Unreal is downloaded to C drive but I have one game on D drive. Is it somehow possible to change that “D:\build++ue4+release-4.25+compile\sync\engine\source” path in editor preferences? I have correct files in “C:\Unreal\UE\_4.25\Engine\Source”
