How is this even marked as resolved?
I shut the editor down last night after playing with AI. I also remember doing a few changes to one of the events on the weapons. Opened it up again this morning and all the children of the base class weapons have lost their data!
The weapons have all gone back to the values as set in there parent class, which is nothing.
The more weapons I have the more I have to toil to fix this. Am I expected to set every variable for every class every time the editor restarts? How does somebody even complete a game using this engine?
There was a comment I read ages ago about how somebody had to spend a good portion of time fixing things whenever they started the editor. I’m now in the same boat.
This original question is from 22 June 2015 - It’s now 03 November 2016 and this hasn’t been fixed… Come on Epic!