Quick question that I hope has a quick solution. My level takes place on a moon of a bigger planet with two suns. The ringed planet which is a mesh, (Planet 1+2 by MakeMake,) is obviously supposed to sit outside the atmosphere of my level, but I still want to see it in the sky. The problem is that when you put the mesh outside the skybox it is totally occluded and when inside, it is beneath the layer of the clouds so there absolutely 0 cloud coverage or sky effects. Or when intersecting, they have a hard overlay.
What is the proper methodology to fix this?