CCG Toolkit | Multiplayer Card Game Framework

I’ve actually managed to get a lot of things fixed and the versatility of the Card Ability blueprints is incredible! That being said I’m running into an issue with the graveyard once more, in which certain cards move to it, and certain cards will stay on the field. Those cards cant be used, but they wont vacate the spot and i’m not sure why. Will try using print strings to see whats up, but maybe you can shed some light in which direction I should be looking at.

Figured it out: If a card doesn’t have an ability(even if you dont want the card to have an ability it just needs something to read out even if it’s none), it won’t move to the graveyard.