Hey,
Thanks for your comment, no need to apologize.
I know about short circuit evaluate, but when it comes to unreal I’ve got Engine Crashes
, with the EXCEPTION_ACCESS_VIOLATION reading address 0x000000000f
, so after my last experience with UE 4.27
before release my last game I have started to check each pointer expresion separetaly and it solves my issue.
And the only conclusion that I’ve got was my previos comment. If I am making any mistake or some please let me know.
Thanks in advance.