Cashgen - (kinda) Infinite Procedural World Generator

Mutilplayer and combining with a pre-made landscape

First off, wow awesome work. This is way beyond anything that I could do. I’ll have to subscribe or follow, whichever.

I had a few questions about integration with other editor features.

  1. Will this work with the existing Landscape tools already in the editor once you have completed the project. I’m interested in making a game world where the player start area will be a pre-generated map that is the same no matter what server you play on. This will be a large extinct caldera, containing some large forests, a town village, abandoned castle, etc. Once you get outside the caldera however, I would like to have the world randomly generate from there. This will continue until the world size reaches a data size limit, and then the world will try to loop so that you get a simile of a planet where you can walk all the way around.
    So could you feasible have the pre-generated caldera and then stitch it into the random map?

  2. Are you planning on extending the biome generation function any farther than trees and plants, or is that as far as it will go? I could see this as a open world game generator package, where a designer could input a bunch of parameters, add some characters, NPCs, and quests, and have themselves a simple game in a massive world.

  3. Will the world support terrain editing at runtime, such that you can dig holes like in Minecraft? ( I know, I used the M word. It’s really the only game I know of where you can do that.)

  4. Is the water swim-able, or could it be implemented, such that the program generates a physics volume underneath the water as well as a post process volume to simulate water ?

  5. How big can this world conceivably be, and can it be saved, so that a player could explore a large map and then return to a previous area and have it the same as the last time he was there?

I know it’s a lot of work, I just wanted to know if you have any plans for implementing this kind of stuff or not.

Thanks and keep up the great work.