Oh nice ! Thanks
So you used line trace in your videos to get the Z value of the landscape to spawn instanced static meshes? or you added a procedural foliage spawner volume to each tiles? an other technic?
Oh nice ! Thanks
So you used line trace in your videos to get the Z value of the landscape to spawn instanced static meshes? or you added a procedural foliage spawner volume to each tiles? an other technic?