I used to include the OceanPlugin code in the demo project but it was a pain keeping the project updated as OceanPlugin isn’t maintained all that quickly and has loads of extra stuff in. I did look at generating a heightmap texture to feed into the BP_Ocean so the waves and stuff would work on the shorelines but it was a bit of a nightmare…easier to write something custom from scratch. Might take a look into it.
I’ll probably add an option to add in a simple plane on each tile for the water and a second material for it for now.