Cashgen - (kinda) Infinite Procedural World Generator

AFAIK there’s some stuff for that either in the thread for the OceanPlugin, or in another thread related to it. Not sure how it worked, though, but for the needs of this project specifically I’m not sure what would work best since you need some sort of data about the terrain elevation to do it - distance fields, height map in the material, etc., which of course is an when the terrain is created at runtime.