The erosion is looking better! I’ve been tracking the progress on this for a couple months now. Great work!
UE4 could really use something like this.
Curious, and not sure if this has been answered already.
Is this a plane based system? for example, is it all one giant plane? It does seem to appear that way; or does this plugin possess the capabilities to create a game where the it can generate a procedural world, but on a spherical-like planet, capable of views this distance and relationship from afar, for example the moon?
I would suspect not but it would be interesting to see something like I described.
Either way, great work!