Cascade Emitter Projection

Hello, So i’m making a emitter thats is like a tornando. i have my textures and everything in it but there is 1 problem i cannot find a fix for. The emitter when i play in editor looks just like a moving image on a plane. Is there i way i can make it “3d” looking so its not projected on a plane. Can i change this Plane to something like a cylinder and how would i do it?

Does anyone know a way to fix this?

I still have not found any fix.