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Card game BP issue

Please could someone help?

I have manipulated the ‘BlackJack’ demo game to learn about card games.

I have a blueprint ‘BP_Card’, of which is copied 52 times. These lie face down on the table in a 4x13 layout.

Within the blueprint is an event where the cards are rotated. My aim is to turn the individual card when a right mouse button event occurs. At present, this event is also fired with the ‘Event Actor OnClick’, which works for all cards. The right mouse button event only works on the last card (bottom right BP_Card_52). Why is this?

Also could someone tell me how to drag and drop a card to a target position please?

Kind regards,

Smudgy

https://answers.unrealengine.com/questions/228002/card-game-bp-issue.html