Car tilts backwards and forwards

I know it’s been over two years, but maybe this might help someone else.
I had this same issue, in my case it was caused by using the wrong default scale in Blender. Following the last section in this guide resolved it for me: Driving Around: Exploring Chaos Vehicles | Talks and demos

"Blender and Unreal have an incompatibility regarding the default scale when importing an .fbx model, so in order to import it properly, we need a workaround before exporting a vehicle Skeletal Mesh from Blender. Do as follows:

  1. Select your Armature object, press S for proportional scaling and set it to 100.
  2. Press Ctrl+A and apply the scale transforms to the object.
  3. Head to Scene Properties > Units and then set Unit Scale to 0.01.
  4. Export your mesh as .fbx."
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