Car damage models

I am in the process of developing a soft body crash system for my game, I have it setup but the problem is that I can no longer move my mesh around due to it being a fully simulated skeletal mesh, I am trying to solve this by teleporting it to an invisible static mesh every frame. This is what I have but it doesnt seem to be working, can someone point me in the right direction?

I noticed that I didn’t have the location plugged in so I fixed that and it still doesn’t work.