Capturing stereoscopic 360 from Unreal Engine 4

Hi! thanks for response.
I modified the SceneCaptureComponent.cpp (in ue4-releases+4.10\engine\source\runtime\engine\private\components\scenecapturecomponent.cpp right?) , but still didn’t work. Maybe i’m doing something wrong?
Sorry but i’m not a programmer and i’m struggling hard to make this work.
Thanks a lot!