I can’t get capsule shadows to work.
Here’s what i got:
- Got a Skeletal Mesh
- Got a Physics Asset for the mesh
- Assigned the Phyics Asset to the Skeletal Mesh under Shadow Physics Asset
- Created a Blueprint with the Mesh inside
- Activated Capsule Shadows for Indirect lighting
- Baked my lights.
Nothing is changing though.
Even when i use a dynamic/static light and activate direct capsule shadows, i get normal shadows from the light.
When everything is baked, i get no shadows at all with indirect capsule on.
Am I missing something here?
Thanks for your help!