# Capsule component not adjusting when jumping

**URL:** <https://forums.unrealengine.com/t/capsule-component-not-adjusting-when-jumping/1353757>\
**Category:** Character & Animation\
**Tags:** capsulecomponent, jump, unreal-engine\
**Created:** [October 31, 2023, 6:52am UTC](https://forums.unrealengine.com/t/capsule-component-not-adjusting-when-jumping/1353757 "2023-10-31T06:52:35Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![rbey](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@rbey](https://forums.unrealengine.com/u/rbey)\
**Post date:** [October 31, 2023, 6:52am UTC](https://forums.unrealengine.com/t/capsule-component-not-adjusting-when-jumping/1353757/1 "2023-10-31T06:52:35Z")

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Hi,  
I am implementing jump animation to my character, the animation is from mixamo and is working correctly the only problem is that when I jump the capsule component does not follow my character so it goes way bellow my character’s legs, this is a problem when i want to jump only object I can’t because I touch them with my capsule componet.

Here is a screenshot :

 ![test](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/b/6/4b66127ef76699c767f9dca077d65ffa08aaf0a3.jpeg)

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**Author:** ![Ivvannovich](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Ivvannovich](https://forums.unrealengine.com/u/Ivvannovich)\
**Post date:** [January 20, 2024, 11:03pm UTC](https://forums.unrealengine.com/t/capsule-component-not-adjusting-when-jumping/1353757/2 "2024-01-20T23:03:46Z")

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Having Same Issue
