Can't ship with 4.6.1 and Maps 4.6.1 crash with 4.8

Hey -

To help me investigate the crash there are some questions I’d like to ask regarding how your packaging process. Are you using the binary version of the engine from the launcher or are you using the source code from GitHub? Are you using Incredibuild at all? Also, is the project you’re trying to package a blueprints project or a code project? Does the crash occur when building for device as well as for windows?

Cheers,