Cant seem to pick up Items in VR that have a scene component as the root

I have been experimenting with picking up items and with the same Logic I can make static mesh or skeletal mesh actors as long as they are the root I have no problems .
But I thought about creating a basic actor blueprint with a scene component as the root so I could offset the mesh position /rotation to sit in the hands better. but whenever I have it like this I cant pick it up…

What did I miss?

1 Like