If you can’t make two uv sets in Silo, you can let the UE4 handle it for you. Best thing for you might be to reuse the UVs from Channel 0 this way it just rearranges the UVs without distorting them.
If you can’t make two uv sets in Silo, you can let the UE4 handle it for you. Best thing for you might be to reuse the UVs from Channel 0 this way it just rearranges the UVs without distorting them.