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Can't restart level properly...

Hey you guys!

Basically my problem is that I’ve sent up my player character’s blueprint to restart the level when his health is at 0. That all works fine but my problem is that upon restarting the level the is serious framerate drop and then it eventually crashes. I think upon restarting my level it has loaded another player character (ME). I think this is causing the framerate drop! Can anyone please tell me what I need to add to my blueprint script to avoid this error. I would eternally appreciate it. Thanks in advance for any help offered.

Best wishes and kind regards, Glyn.

Have you tried to profile your application to find out a possible culprint?