# Can't read in-app products

**URL:** <https://forums.unrealengine.com/t/cant-read-in-app-products/419917>\
**Category:** Blueprint\
**Tags:** billing, in-app-purchase, unreal-engine, Android, Blueprint, question\
**Created:** [March 15, 2018, 5:46pm UTC](https://forums.unrealengine.com/t/cant-read-in-app-products/419917 "2018-03-15T17:46:55Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![dvdtcc1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@dvdtcc1](https://forums.unrealengine.com/u/dvdtcc1)\
**Post date:** [March 15, 2018, 5:46pm UTC](https://forums.unrealengine.com/t/cant-read-in-app-products/419917/1 "2018-03-15T17:46:55Z")

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Hi, i made a free to play game for android, but you’ll be able to buy the access for premium content. I created the product in google play, asked the authorization for billing, but the node “read in-app purchase” always fails. What can I do?

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<div class="post-metadata">

**Author:** ![dvdtcc1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@dvdtcc1](https://forums.unrealengine.com/u/dvdtcc1)\
**Post date:** [April 8, 2018, 5:56pm UTC](https://forums.unrealengine.com/t/cant-read-in-app-products/419917/2 "2018-04-08T17:56:02Z")

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I did it! In the “config” folder there was no “Android” folder with “AndroidEngine.ini” file. I just copy/pasted the one I found in UnrealMatch3 and everything worked, IAP included.
