cant position hands when I move and rotate actor with roomscale (steam vr)

edit: I added debug cubes (no collision)

https://answers.unrealengine.com/storage/temp/306379-ue4-char.png

and seting locattion for this cubes (setting relative position seems to give better results, but still a bit off) SHOW BLUEPRINT

this is a movie with game and me moving controllers, I also put extra camera in front of character so You can see those boxes position:

](ue4debug - YouTube)

Explanation:

  • Red boxes are CUBE and CUBE1 (children of controllers so we see controller position)
  • Yellow in the back are CUBE2 where I try to lalculate World Location for it (from left controller)
  • Yellow glowing in front is CUBE3 where I calculate local position base on right controller