Greetings! I know this is an old post but this issue was driving me crazy some weeks ago and I just fixed it.
Set the “Object Type” on the “Colision presets” of your mesh to “WorldStatic”. At least this fixed the issue for me.
Greetings! I know this is an old post but this issue was driving me crazy some weeks ago and I just fixed it.
Set the “Object Type” on the “Colision presets” of your mesh to “WorldStatic”. At least this fixed the issue for me.