I started a top-down project. Deleted the starting assets (walls, blocks, floor, etc) and created a new floor. Now I cannot move to save my life. I messed around with the nav mesh bounds volume, but I don’t know if that’s working or not and I don’t know how to test it. I thought you pressed ‘P’ to make it show up, but if that’s it, it’s not working.
Anyway, I’m auto-possessing the pawn, I checked that. I’ve moved the NavMeshBoundsVolume to cover the area I’m in. I can’t get it to show, but the pawn is for certain inside that volume.