Hi,
I’m implementing aiming downsight in my FPS game, and when I use Set View Target With Blend, I can’t look up or down. I’m using FPS template, so the camera is in the rifle BP. I set ‘use pawn control rotation’ to true, but it doesn’t work, and using ‘Set Active’ on the camera reset its position (or changes it, and I don’t know why). Does anyone know, how to fix this?