# Can't Joining Lobbies Boots Back To Menu(Steam Advanced Lobbies)

**URL:** <https://forums.unrealengine.com/t/cant-joining-lobbies-boots-back-to-menu-steam-advanced-lobbies/2557887>\
**Category:** Multiplayer & Networking\
**Tags:** unreal-engine, CPP, Blueprint, question\
**Created:** [June 15, 2025, 7:17am UTC](https://forums.unrealengine.com/t/cant-joining-lobbies-boots-back-to-menu-steam-advanced-lobbies/2557887 "2025-06-15T07:17:51Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![The0cake](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@The0cake](https://forums.unrealengine.com/u/The0cake)\
**Post date:** [June 18, 2025, 12:39pm UTC](https://forums.unrealengine.com/t/cant-joining-lobbies-boots-back-to-menu-steam-advanced-lobbies/2557887/4 "2025-06-18T12:39:26Z")

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Fix is to turn on Steam Sockets plugin, the answer by @Ninhow here

> [@Join Session not working in 5.6 listen server (both steam and EOS)](https://forums.unrealengine.com/t/join-session-not-working-in-5-6-listen-server-both-steam-and-eos/2560472/4):
>
> Hello! I solved it by adding SteamSockets plugin and dependency. Then i just updated my DefaultEngine.ini [/Script/Engine.GameEngine] !NetDriverDefinitions=ClearArray +NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/SteamSockets.SteamSocketsNetDriver",DriverClassNameFallback="/Script/SteamSockets.SteamNetSocketsNetDriver") [OnlineSubsystem] DefaultPlatformService=Steam [OnlineSubsystemSteam] bEnabled=true SteamDevAppId=480 bInitServerOnClient=true [/Script/OnlineSubs…

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