Can't get to lightmap uv settings

I’m trying to learn unreal specifically for creating assets others can use. I’m using version 4.21.2 and I can’t figure out how to get to the lightmap uv settings for my fbx. I’m trying to follow along with this part of the documentation - https://docs.unrealengine.com/en-us/Editor/Content/Types/StaticMeshes/LightmapUnwrapping/AutoGeneratedLightmaps but nothing matches up with what I’m seeing.

When I do an import, I get the screenshot attached. It doesn’t match with the screenshot in the docs.

The docs also say I can go to the static mesh editor to do it, but I’m not quite sure how to get into the editor. I tried right clicking my imported fbx and selecting edit, but that screen also doesn’t match what’s in the documentation. See attached.

Did things get moved around since the docs were last updated or am I doing something wrong when importing or trying to get to the editor? Thanks.