Hello, i wanted to change the default far clipping plane(instead infinite). There were some relative functions in PerspectiveMatrix.h. Engine just ignored them while setting the breakpoint and running. Could anyone help me check out that?
Hello, i wanted to change the default far clipping plane(instead infinite). There were some relative functions in PerspectiveMatrix.h. Engine just ignored them while setting the breakpoint and running. Could anyone help me check out that?