Cant find movement implementation in Unreal Action RPG

I just started to play around with the Unreal Action RPG Template (this one: Action RPG in Epic Content - UE Marketplace)

Id like to change the character movement, but cant for the life of me find the implementation of it.
Does anyone know where the Axis Mappings MoveForward and MoveRight are implemented. In which Blueprint or C++ file i mean.

I might just be stupid…but i actually cant find it. Help me please :confused:

Found it. Its in BP_PlayerController.